Hi, I'm Matthew Rea, an experienced UX Design and Front End Development professional living and working in St. Louis.

I work with users to understand how to improve existing products and services or find market opportunities for new ones. I help companies visualize and test concepts with a focus on web application and mobile design solutions.

Comfortable gathering requirements, documenting specifications, working with product owners, stakeholders, engineers, and quality assurance. Interested in assisting companies and startups with roadmap and concept visualization through research, design, and prototyping. Experience leading people, teams, and projects from concept through implementation.

Skills

Experience Design
  • User Research
  • Journey Mapping
  • Task Analysis / Flows
  • Story Boarding / Wireframing
  • Testing & Feedback
Visual Design
  • High Fidelity Comps
  • Application / Page Layout
  • Pattern / Component Libraries
HTML/CSS/JS
  • Prototyping
  • Responsive Design
  • React, jQuery, Bootstrap,
Application Architecture
  • API Driven Applications
  • REST Service Architecture
Product Management
  • Agile Development Process
  • Feature Definition
  • Sprint Planning
  • Release Planning

Work

Sketches
Mobile design sketches
Product Concepts
Interactive Digital Textbook
Desktop Application Design
TI-Navigator Classroom Network
Web Application Design
inet.bioreliance.com
Illustration
Charley Harper ripoff
Mobile Web Application
inet.bioreliance.com
UI Design, Product Management
m.sigmaaldrich.com
Information Architecture
Site Architecture
Identity Design
Global Cloud Ltd.

Experience

Manager - User Experience & Front End Development

MilliporeSigma (formerly Sigma-Aldrich)

Lead team of 20+ UXers, Visual Designers, Front End Developers (onshore & offshore) Responsible for overall UX Strategy, Design Direction, Front End Architecture, Hiring, Budgeting, Training, etc. During the day you'll find me in scrum meetings, project meetings, keeping the backlog groomed, tracking down problems, interviewing candidates, brainstorming on whiteboards, facilitating design reviews, and triaging bugs. At night, you'll find me in my home office buried in Atom, Jira, & Slack, and debugging code, closing out stories, merging branches, messaging with my team in India, and prototyping new designs / technology.


Lead UX Designer

Sigma-Aldrich

UX/UI Design for public facing ecommerce channel; various B2B projects, future direction. Major Deliverables: Wireframes, Low / High Fidelity Designs, User Flow Documents, Prototypes, Usability Testing


Senior UX / UI Designer

Texas Instruments (Product Development & Product Strategy Groups)

Set UX direction for TI Educational Technology products; identify emerging opportunities, competitive threats, and visualize product roadmaps Create storyboards, wireframes, and prototypes for future products and services Lead User Interface Designer on various product lines. (Desktop and small screen device software) Gather requirements and develop user stories through a variety of different methods including, site visits and contextual inquiry, task analysis, user interviews, and focus groups. Create conceptual GUI designs which are refined and tested with users via sketches, storyboards, and paper prototyping sessions. Work closely with Product Development Manager, Technical Leads, and Quality Assurance to understand and identify design trade-offs, development, test, and schedule risks. Work closely with pilot sites and customers to ensure product implementation is consistent with user expectations and behavior. Conduct heuristic evaluations on existing products and make recommendations for improvements. Major Deliverables: Task Analysis and Observation, Wireframes, Sketches, Storyboards, Prototypes, GUI specs


Product Development Manager

Texas Instruments (Product Development Group)

Translate high level product and business strategy objectives into product requirements and user stories by interfacing with educators and customers through contextual inquiry, interviews, and focus group testing to identify key market needs. Define and prioritize functional requirements; work closely with Interface Design, Technical Leads, and Quality Assurance during implementation to represent customer and business needs. Collaborate with Marketing, Packaging, Web, and Training departments to plan software release, launch, and product roll-out. Recruit, manage, and support pilot site classrooms using pre-release versions of TI desktop and handheld software. Report product readiness and make release recommendations to the business from a variety of sources including: pilot site surveys, pilot usage forms, site visits, interviews, and QA test results. Major Deliverables: Focus Group and Survey results, Competitive Analysis briefs, Functional and non Functional Requirement specs, Release-Readiness reports


UI / Visual Designer

Texas Instruments (Product Development Group)

Responsible for overall look and feel of Texas Instruments educational software. Designed and maintained visual and icon language spanning all TI software products. Duties included UI Storyboards, product identity creation, icons, splash and about screens, CD and installer designs, as well as product tutorials and animations.


Web Designer / Developer

FutureNext Consulting

billible hours, man! dot com busted. We made it on FC.


Web Designer / Developer

Global Cloud, Ltd.

Mastered using tables for layout and spacer gifs! Oh, and Cold Fusion.

Get in touch: matt@matthewrea.com